![]() But im still working out all the bugs there. Reson for that being is I wanna do some kind of silly thing where I run my game and record via shadowplay but have obs recording the program facerig as my webcam while I commentate. But I wouldnt be surprised if shadowplay got those features in the future. OBS is more customizable with lay overs, greenscreen webcaming etc. ![]() I use to use obs as well and just found shadowplay more to my liking. Now OBS is good to I find it over complicated for my liking. When you do record its default save option also splits recording up in your videos file by game so they are never mixed up. Which one is better in my opinion the video speaks. Ranging only a few gigs max quality rather than 100 is really nice as well. Streamlabs OBS vs Nvidia Experience - For Recording - YouTube Trying out Streamlabs OBS vs Nvidia Experience For Recording Purposes. Even the size of the files are awesome at max quality. I made a guide for OBS Studio that replicates NVIDIA Shadowplay. Another thing is you can direct it to record game audio only which I do and record my VO seperatly. MFGAVIN submitted a new resource: NVIDIA Shadowplay Alternative using OBS Studio - A detailed guide to replicate NVIDA Shadowplay using OBS Studio. But they dont realize if you put it into full manual mode you can make it record indefinitely. ![]() Some people dont like shadow play because it breaks up videos at around 20 mins or so. It has almost no impact on performance even when recording at 1080p. Its always being updated by nvidia and is very simle to use. I don't think Shadowplay lets you both utilize Shadow recording + Twitch streaming at the same time though. But OBS lets you do overlays and stuff on top of the game capture, whereas Shadowplay just broadcasts the game itself. I k ow you made your choice but I would like throw my 2 cents in here. It uses the same hardware encoder as Shadowplay, so performance is the same.
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